Video of 'Series 1' Game Engine sequence - January 2018

The Installation comprises of a computer / game engine software, an arcade controller, printer and speakers mounted on five plinths with a wall mounted LCD display.

The Installation plays a self generating, random, game engine program. The program uses a digital model of a human body. The game engine is programmed to randomly 'spawn' the bodies into virtual space (click the Intro Video link above to see Series 1 - Setup and Manipulation video)

Randomly generated screenshots from the display are automatically taken, stored and printed. The arcade controller is used to manipulate camera and render settings.