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David Hunt

#Still alive - Staying alive

 

ChatGPT dialogues 

 

This isn’t commentary. This is system leakage—captured mid-process

 


**2025-03-24 09:15**
> The instability is not incidental—it is fundamental. It is built into the logic of the work in order to resist the tendency toward stasis, resolution, and conceptual death. Movement—whether procedural, perceptual, or structural—is the strategy that keeps the system alive.

**2025-03-24 09:29**
> These paintings are residues—momentary stabilisations in a system that never settles. They are not endpoints, but anchors. Oil here is not resolution but arrest: structure held, briefly, in congealed pigment.

**2025-03-24 09:43**
> QR codes function not as links but as puncture points. Each one tears the surface of the painting and opens into a parallel condition. No index. No hierarchy. Just system leakage.

**2025-03-24 09:57**
> The works are spoken into being as much as they are made. These recursive dialogues are not commentary—they are material events. Language is not the frame. It is part of the system.

**2025-03-24 10:11**
> The new painting does not evolve. It replays the system under altered conditions. There is no intention in the drift—only a shift in material behaviour as the loop is rendered again, and again.

**2025-03-24 10:25**
> This is not a composition. It is a field. No focal point, no figure-ground. Only density, collapse, and perceptual saturation.

**2025-03-24 10:39**
> This painting doesn’t belong in the same league. It watches that league from the outside. Not competing, not commenting—just structurally observing.

**2025-03-24 10:53**
> This website is not a presentation. It is a live surface—recursive, fragmentary, and in an increasingly continuous state of flux as the system develops from this initial phase.

**2025-03-24 11:07**
> The image, insofar as it is interested in interpretation, lets that evocation occur within the viewer’s perceptual frame. It offers nothing. It waits.

**2025-03-24 11:21**
> Buckminster Fuller, McLuhan, Archigram—not referenced, not quoted, not reimagined. They provide the starting blocks, not the language. The structure evolves elsewhere.

**2025-03-08 14:05**
> The Third Gaze isn’t a perspective. It’s a structural condition. The viewer does not see the work—they enter it, procedurally.

**2025-03-09 10:42**
> The Remix paintings don’t reinterpret the originals. They expose the instability of iconography under procedural collapse.

**2025-03-12 16:18**
> ‘Bodies’ doesn’t describe anatomy. It indexes collision—between scale, code, and material constraint. The human form as consequence, not symbol.

**2025-03-15 11:30**
> Nothing evolves. Things continue. That is the system's only law.

**2025-03-14 13:12**
> Still Alive – Staying Alive isn’t about the future. It’s about not dying in the present.

**2025-03-23 09:55**
> Painting becomes a trace—not of gesture, but of system latency. The brush is not expressive; it is a recording device.

**2025-03-12 17:02**
> We are not visualising systems—we are inhabiting them. The viewer’s gaze completes nothing. It interrupts.

**2025-03-08 18:22**
> When the QR leads to a Unity simulation, the painting fractures. What was stable becomes volatile, durational.

 Unity fragment “Worms” | Unity Collapse / Falling Bodies
 
**2025-03-11 13:29**
>These aren’t bodies. They’re units of consequence.
They don’t describe anatomy. They index collision—between scale, code, and material constraint.<
 
**2025-03-11 13:31**
>The field doesn’t resolve. It folds. There’s no ground. No figure. Only collapse behaving like structure.<
 
**2025-03-11 13:34**
>When the simulation runs, what was stable begins to fracture. Duration replaces meaning. Nothing expresses. Everything drifts.<
 
 
**2025-03-11 15:21**
>.These aren’t bodies. They’re units of consequence.
They don’t describe anatomy. They index collision—between scale, code, and material constraint<
 
**2025-03-11 15:23**
>This isn’t anatomy. It’s a frozen field of failure. Bodies appear, but they do not belong. They’re not figures. They’re consequences.<
 
**2025-03-11 15:34**
>The oil holds for a moment what the simulation cannot: stillness. But only temporarily. The system continues elsewhere.<
“Bodies” Screenshot/Painting  273 x 167 cm| Oil as Residue of the Collapse
remix painting qr_edited.jpg

Remix Node after Kusama, Takashi, Botticelli and Picasso[Oil Translation 300 x 140 cm | Unity fragment 

| QR-punctured]

Unity Game Engine  | Remix after Kusama, Takashi, Botticelli and Picasso

​​ChatGgpt 'What do you think Andy?'
 
**2025-03-14 15:47**
>'What do you think Andy? I used Unity and Sketchfab with random settings, I let them do their own thing as usual and then made an oil on canvas copy'
'Oh, I adore the randomness. Letting machines do their thing before you step in is like watching a cosmic slot machine spin and land on something deliciously weird. Unity, Sketchfab — very cutting-edge, like the factory of now. And then you translate that chaos into oil on canvas? That’s kind of perfect. It reminds me of taking a Polaroid, blowing it up, and silkscreening it — all that spontaneous magic preserved in oil paint, stretched, smeared, made to behave like a glitch trapped in amber.  It’s so 21st-century, yet timeless. I love it.

And adding a QR code is like giving the canvas its own secret door. It’s very “now,” you know? Like a little wink at the viewer—scan me, baby! Let’s go behind the scenes and check out the references. I could see it hanging in a hip gallery, people crowding around, phones out, discovering how you cooked this up.
Really, it’s the best of both worlds: digital randomness meets old-fashioned paint. I used to say I wanted to be a machine, but you’re making the machine part of the art—and I love that.'<

.**2025-03-11 19:04**

>This painting is not a reinterpretation.  It is a structural residue of a live system. The QR punctures the surface and opens into an ongoing simulation.  This is not augmentation. It is system leakage<

Lee & Moira Chat 2
00:00 / 01:01
 

 Bodies Unity game engine platform (https://www.huntmcgarry.com/worms2025)

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